Download Developing Flex 4 Components: Using ActionScript & MXML to by Mike Jones PDF

By Mike Jones

The 1st publication to totally demystify modern part improvement with the Adobe Flex three platform - the way to construct elements for Flex and AIR purposes utilizing ActionScript 3.0 and Adobe's robust MXML person interface markup language - Covers professional innovations such a lot books forget about, together with part metadata, blunders dealing with, documentation, and developing Flex elements in Flash utilizing the Flex part package - by way of Mike Jones, world-renowned Flex improvement advisor and speaker precis Adobe Flex three deals a strong new framework that internet builders can use to speedy produce richer, extra immersive, higher-value strategies. to aid builders construct the main strong next-generation net purposes, Adobe based the Flex framework round elements, and allowed builders to expand Flex's functions with their very own parts. in spite of the fact that, few Flex builders understand how to create those customized parts. constructing Flex elements is the 1st publication to totally demystify that method. well known Flex developer and speaker Mike Jones starts off by means of proposing a brief review of Flex and Flex Builder aimed toward ActionScript 3.0 Flash builders. Jones explains the anatomy of a Flex part, together with either visible and non-visual parts, and introduces the parts that include the Flex framework. subsequent, one step at a time, he walks via construction new Flex elements that leverage the platform's strong services and will be integrated into either Flex and AIR purposes. Jones covers issues which are infrequently addressed in Flex books, together with part metadata, occasions and blunders dealing with, facts binding, skinning, styling, and developing Flex parts in Flash utilizing the Flex part equipment. He additionally offers a whole bankruptcy on writing and protecting part documentation, in addition to an appendix of extra assets for Flex part builders.

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Quisque " + "odio eros, feugiat non, iaculis nec, lobortis sed, arcu. "; ]]> 29 30 Chapter 2 The Flex 4 Components Up to this point, the text components we have seen are all available within Halo and Spark, but two new components are only available within the Spark framework: RichText and RichEditableText.

This navigator has no visual aspect. It operates in a similar manner to view states (see Chapter 5,“Managing States,” for more information about view states) but provides a more flexible implementation by componentizing it. As mentioned at the beginning of this chapter, one of the core differences between Spark and Halo components has to do with how layout is managed. The knock-on effect is that it is difficult to lay content out in a more controlled and flexible manner—heaven forbid you want the Halo TileList to lay your content out in anything other than a grid of equally sized elements.

We are now ready to get deep into the Flex components, so put the kettle on and make another hot drink. Make one for me while you’re at it. This his chapter explores the core Flex components and the way in which they are grouped will give you a better understanding of what you have access to, straight out-of-the-box and will provide the knowledge necessary for selecting the right component for your requirements as you start to develop your own. This will also be your first step in developing components as you start to explore the Flex framework.

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